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My Project Design_v1.1.1

I can do it….

Unity & Maya Week!

I built maze scene in Unity. ↓↓

I tested how to control animation by keyboard in Unity

When I press space button, the walking character change to dying animation.

Here is my script:

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class animationPlayerController : MonoBehaviour
{
    private Animator playerAnim;

    // Start is called before the first frame update
    void Start()
    {
        playerAnim = GetComponent<Animator>();

    }

    // Update is called once per frame
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.Space))
        {
            playerAnim.SetTrigger("Dying_Trigger");
        }
    }
}

I learnt and finished hands avatars rigging

The Next Step

  • Animating hands avatars
  • Importing VR joysticks into Unity
  • Writing coding control hands avatars animation by VR joysticks keys.

What’s more:

  • I will finish Line1 A3 part storyboard and script.
  • Thinking about designing AR project.

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