I can do it….
Unity & Maya Week!
I built maze scene in Unity. ↓↓




I tested how to control animation by keyboard in Unity
When I press space button, the walking character change to dying animation.

Here is my script:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class animationPlayerController : MonoBehaviour
{
private Animator playerAnim;
// Start is called before the first frame update
void Start()
{
playerAnim = GetComponent<Animator>();
}
// Update is called once per frame
void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
{
playerAnim.SetTrigger("Dying_Trigger");
}
}
}
I learnt and finished hands avatars rigging
The Next Step
- Animating hands avatars
- Importing VR joysticks into Unity
- Writing coding control hands avatars animation by VR joysticks keys.
What’s more:
- I will finish Line1 A3 part storyboard and script.
- Thinking about designing AR project.