Assets Needed
2D
Textures
- Textures for trees, including bark, leaves. X3
- Textures for ground, including grass, soil.
- Textures for rocks. X4
3D
Characters List
- Q
- Mountain ghost’s both hands
- Woodcutter
Environmental Art Lists
- Trees (at least 4)
- Rocks (at least 4)
- Forest terrain
- Trunks (at least 3)
- branches
- other plants (at least 4)
Sound
Sound List (Ambient)
– Outside
- Forest Ambient sound
– Sound List (Player)
– Character Movement Sound List
- Mountain ghost’s footsteps
- The rustle of clothes while walking
– Character Hit / Collision Sound list
- objects are lifted from the ground.
- objects are placed on the ground.
– Other sounds
- Q’s narrative monologue
- tiny sound when particles flying
- background music when finishing the game.
Animation
Environment Animations
- Add Box Collider for most objects in Unity, especially ground and obstacles. Simulating gravity.
- Particle Effects
Character Animations
Player
- Hands motion: grab, hands release
NPC
Q:
- Walk
- Sit
- Point at somewhere
- Some gestures of speaking, such as spreading hands out, shaking head
Woodcutter:
- Walk
- Cut wood
- Sit
- Scratch his head