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My Project Design_v1.1

Assets Needed

2D

Textures

  • Textures for trees, including bark, leaves. X3
  • Textures for ground, including grass, soil.
  • Textures for rocks. X4

3D

Characters List

  • Q
  • Mountain ghost’s both hands
  • Woodcutter

Environmental Art Lists

  • Trees (at least 4)
  • Rocks (at least 4)
  • Forest terrain
  • Trunks (at least 3)
  • branches
  • other plants (at least 4)

Sound

Sound List (Ambient)

– Outside

  • Forest Ambient sound

Sound List (Player)

– Character Movement Sound List

  • Mountain ghost’s footsteps
  • The rustle of clothes while walking

– Character Hit / Collision Sound list

  • objects are lifted from the ground.
  • objects are placed on the ground.

– Other sounds

  • Q’s narrative monologue
  • tiny sound when particles flying
  • background music when finishing the game.

 Animation

Environment Animations

  • Add Box Collider for most objects in Unity, especially ground and obstacles. Simulating gravity.
  • Particle Effects

Character Animations

Player

  • Hands motion: grab, hands release

NPC

Q

  • Walk
  • Sit
  • Point at somewhere
  • Some gestures of speaking, such as spreading hands out, shaking head

Woodcutter:

  • Walk
  • Cut wood
  • Sit
  • Scratch his head

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